SVN : Pcsx2 : r5247

Pcsx2 is an opensource Playstation 2 emulator for Windows and Linux. It is probably the best playstation2 emulator out there, and can run most of the commercial games. Now it has released a 1.0 version after lots of years of great work and development.
r5247 Changelog:
Path3 Masking Fix: GGIF MFIFO didn't set the GIF state, also added the path 3 stalling stuff to there too.
On previous commits:
Path 3 games speed up. Stopping VIF looping when waiting for Path 3 to finish (can sometimes loop over 1000 times)

Examples of speed ups:

Outrun 2006

before 43.4 - 45.7
after 44.7 - 47.33

Grand Theft Auto: San Andreas
before 63 - 66.9
after 66 - 69.5

Need for Speed Most Wanted

before 33.0 - 33.3
after 33.22 - 33.57

Burnout 2

before 46.5 - 48.3
after 53.2 - 55.5

Path3: Stopped Path3 looping when MskPath3 is enabled, reduces the amount the recompiler has to exit, yeilding a small speed boost (but it is really small!)

GSdx: CRC hacks: Few CRCs from comments at r5214

GSdx: Correct a small resource issue for merging.

copyright: remove the special copyright note. Only impact trivial code (enum and register definition)

Found one more progressive scan flag and fixed a typo in the GSdx hacks.

zzogl glsl: optimize state change. With luck it would be less slower. At least GL trace is much smaller (Gow menu go down from 4600 to 3000!)

zzogl: fix compilation failure because of a wrongly refreshed patch

i18n: revert es_ES of previous commit (files were empty)

* new language ms_MY
* update sv_SE, tr_TR, es_SE,zh_CN

If I forget someone ping me ;)
Download: SVN : Pcsx2 : r5247
Source: This


Post a Comment

Copyright ©